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41. Sticky:New dev blog: All our webs are belong to you - in EVE Information Portal [original thread]
First! Now I just have to read the devblog.
- by Max Von Sydow - at 2012.01.26 14:16:00
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42. Drake changes from CSM minutes. - in Ships and Modules [original thread]
I think most of the complaints are from people who use drakes for lvl 4 missions. But imo, it's a BC and shouldn't do lvl 4 missions at all, and the new RoF bonus would make it a MUCH better lvl 3 missioner due to increased dps and selectable dama...
- by Max Von Sydow - at 2012.01.20 11:25:00
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43. Drake changes from CSM minutes. - in Ships and Modules [original thread]
Dig Ito wrote: Max Von Sydow wrote: Niko Takahashi wrote: Well At least it will be a better PVE boat. But for PVP it will be useless with the EM Hole. There is this thing called EM hardener, try using one sometime. Obviously you...
- by Max Von Sydow - at 2012.01.19 11:57:00
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44. Drake changes from CSM minutes. - in Ships and Modules [original thread]
Niko Takahashi wrote: Well At least it will be a better PVE boat. But for PVP it will be useless with the EM Hole. There is this thing called EM hardener, try using one sometime.
- by Max Von Sydow - at 2012.01.19 11:23:00
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45. They won't stop at nerfing the Drake... - in EVE General Discussion [original thread]
NERF? I'd almost call that a buff.
- by Max Von Sydow - at 2012.01.18 13:54:00
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46. Drake changes from CSM minutes. - in Ships and Modules [original thread]
I wonder what kind of tank the drake could get without the resist bonus. Would it still be viable as a lvl 4 missioner?
- by Max Von Sydow - at 2012.01.18 11:32:00
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47. Drake changes from CSM minutes. - in Ships and Modules [original thread]
What do you think of the drake changes mentioned in the CSM meeting minutes. "CCP is considering giving it a more offensive role like Raven or Caracal where it would lose the shield resistance bonus and the 5% Kinetic damage bonus instead gain a...
- by Max Von Sydow - at 2012.01.18 10:13:00
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48. Sticky:New Dev Blog: CSM December summit GÇô meeting minutes are out - in EVE Information Portal [original thread]
Buffing T1 frigates and cruisers + fixing Tier 1 BCs. Am I smelling tiercide?
- by Max Von Sydow - at 2012.01.17 17:12:00
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49. Ideas for new modules - in Player Features and Ideas Discussion [original thread]
Bumping module Highslot module Uses a lot of PG Uses a lot of cap when activated looong cycle time Will push the target away from the ship that used the module. Sig radius and mass will determine how far the targets get bumped so smaller ships...
- by Max Von Sydow - at 2012.01.16 23:17:00
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50. Ideas for new modules - in Player Features and Ideas Discussion [original thread]
Automatic "anti-air" weapons High slot module. Similar fitting reqs as medium guns. While active, targets and fires upon hostile and/or neutral fighters and fighter-bombers, not drones, frigates or missiles, just fighters. "Air"-superiority fig...
- by Max Von Sydow - at 2012.01.16 21:54:00
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51. Ideas for new modules - in Player Features and Ideas Discussion [original thread]
Bienator II wrote: heavy tractor beam, can pull ships. reuses current bouncing mechanics (lol) by taking ship mas and engine power into account (you have to maneuver accordingly otherwise you pull yourself to the other object) resistance is f...
- by Max Von Sydow - at 2012.01.16 18:47:00
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52. Ideas for new modules - in Player Features and Ideas Discussion [original thread]
Nova Fox wrote: Spinal Mount Weapons These wepons require the entire ship to be pointed at the target thus ships agility = its tracking speed. Long Range Damage equatable from a size up. Long refire rates. of course horrible tracking and diffi...
- by Max Von Sydow - at 2012.01.16 18:40:00
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53. Ideas for new modules - in Player Features and Ideas Discussion [original thread]
Maybe some range, explosive velocity and explosive radius modules for missiles, coupled with a change to the tracking disruptors so that they can affect missiles.
- by Max Von Sydow - at 2012.01.16 18:29:00
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54. Ideas for new modules - in Player Features and Ideas Discussion [original thread]
Disguise module. Allows you to disguise your ship as another ship of the same race and similar size. Similar drawbacks as cloak. Uses scripts to select disguise.
- by Max Von Sydow - at 2012.01.16 18:18:00
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55. Battleships and newbs. - in Player Features and Ideas Discussion [original thread]
How about updating the fitting window so that it can identify bad fits and warn the player about it. Like if they guy are mixing weapons, tank etc, then they get some orange warning symbol in the fitting window telling them that they are morons (i...
- by Max Von Sydow - at 2012.01.16 15:57:00
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56. Warp Disruption Countermeasure I - in Player Features and Ideas Discussion [original thread]
I hereby declare this to be a very successful troll thread. 10/10
- by Max Von Sydow - at 2012.01.14 21:46:00
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57. Warp Disruption Countermeasure I - in Player Features and Ideas Discussion [original thread]
I honestly can't remember when I last saw an idea this bad on the forums.
- by Max Von Sydow - at 2012.01.14 12:07:00
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58. --> List of things to fix or add. - in Player Features and Ideas Discussion [original thread]
Jenshae Chiroptera wrote: Battle cruisers T1
- Give us eight viable options rather than three to four to enhance the sandbox effect. Don't forget the low tier frigates and cruisers, they need love too.
- by Max Von Sydow - at 2012.01.13 17:57:00
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59. So Tier 2 & 3 Destroyers any one? - in Ships and Modules [original thread]
Rel'k Bloodlor wrote: Would human run companies of the future not just keep making better and better stuff? Of course they would, but I also believe they would continue developing their older models to keep them up to date. Kinda like mode...
- by Max Von Sydow - at 2012.01.13 14:53:00
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60. So Tier 2 & 3 Destroyers any one? - in Ships and Modules [original thread]
I too would like to see new destroyers, a drone + blaster dessie for gallente, rockets for amarr, light missiles for caldari and mixed projectiles and unbonused missiles for minmatar because **** you that's why. But please, no more tiers!!!!
- by Max Von Sydow - at 2012.01.13 12:06:00
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